Following are some of presentations coming up at ONW 2019: Online-Only: Thinking about Content, Practices, and Equity! Please check back soon for the full schedule:
Open Access: Social Justice, OER, Open Research
Harnessing the Power of Campus-Wide Collaborations to Address College Affordability with OER
Karen Bjork, Portland State University; Amy Stanforth, Portland State University; Jaime Wood, Portland State University; and Scott Robison, Portland State University
Portland State University (PSU) is working to reduce prohibitive textbook costs and improve access and equity. Through campus-wide collaborations with the Office of Academic Innovation (OAI), Student Government, and the Library we have undertaken an initiative that begins to define an institutional vision and strategies to promote the wider use of open educational resources (OER) across campus to meet our goal of $2 million in students savings and 200 hundred faculty adaptations/adoptions by 2020.
To that end, we’ll highlight our Open Education Week Symposium, Library’s OER Adopt / Adapt / Create grants, and OAI’s faculty support structure and relevant programming.
Promoting Equity with Virtual Library Service
Sandy Morgan, Multnomah County Library and Bruce Jenks, Multnomah County Library
At Multnomah County Library, virtual services help fulfill the Library’s commitment to equity by serving people with a variety of barriers to accessing the library in person. However, virtual services can also present a challenge in regards to monitoring and tracking behavior issues and balancing that monitoring with MCL’s commitment to respecting patron privacy. Furthermore, the terms and interfaces for these services change regularly, which is especially frustrating to non-digital natives. In order to help troubleshoot some of these issues, MCL developed a centralized service model that saves working people time and helps those less familiar with technology to better diagnose and handle problems as they arise.
Collaboration and Innovation: NNLM's Nationwide Online Wikipedia Edit-a-Thon
Ann Glusker, University of Washington
Many libraries are engaging their users by holding Wikipedia edit-a-thons. Participants learn about the culture of this widely used online resource through hands-on editing of articles. However, it is very unusual to have an event that is completely virtual and crosses time zones. The National Network of Libraries of Medicine (NNLM) has held two online, national, health-focused edit-a-thons, to encourage use of National Library of Medicine databases to edit content and citations. In this talk, we report on the NNLM’s ongoing edit-a-thon program, how we made the unusual format work for us, and tips for hosting an online edit-a-thon.
Practicing Community-Building Online
Reed Garber-Pearson, University of Washington; Nicole Dettmar, University of Washington; and Perry Yee, University of Washington
Professional development for library workers, meetings and communication, and teaching information literacy instruction are increasingly happening in online-only platforms, yet we rarely talk past the technical logistics of bringing people together in conversation across technologies. In this talk we will present ideas and practices that we have been experimenting with in our Online Learning Community of Practice, including networking activities, facilitation strategies, and embodiment exercises, that attempt to build community in online only spaces.
Online-only Information Literacy Instruction
Library DIY: Customizing Online Information Literacy Instruction for Program Needs
Stephanie Debner, University of Western States and Janet Tapper, University of Western States
This talk addresses how librarians at UWS embedded a customized Library DIY mini-course within a mandatory course that enrolls over 100 first-quarter students per cohort in an online master’s program. This process included: socializing the idea to program directors; gathering reference data to make a case for just-in-time instruction; identifying a program to start with; getting buy-in from key stakeholders; building and implementing the mini-course; evaluating the evidence of the impact of the mini-course on student performance, and identifying gaps for improvement in future iterations. We will also address lessons learned and next steps for the customized Library DIY model.
Video Games in One-Shot Library Instruction
Sergio A. Lopez, Mt. Hood Community College
Video games can be an excellent conduit for delivering and retaining information literacy concepts. Their capacity to motivate the student to accomplish a particular goal, their ability to provide instant feedback to the student/player, and their capacity to grasp student's attention make them a unique tool for delivering information literacy concepts. The presenter will talk about the process of learning, developing, and implementing simple video game/quizzes in one-shot library instruction sessions, as well as the possibility of using them in online-only literacy instruction.
Totally Online Digital Storytelling: A Workshop Developed by and for Grad Students
Rhoads Elliott Stevens, University of Washington - Seattle Campus; Perry Yee, University of Washington - Seattle Campus; Erika Bailey, University of Washington - Seattle Campus; Dovi Patino, University of Washington - Seattle Campus; and Gabi Dahlin, University of Washington - Seattle Campus
The University of Washington Libraries have been offering a totally online workshop in digital storytelling for graduate students. We developed this workshop because we believe grad students--especially ones in online, fee-based programs--are underserved on our campus. In putting together this workshop and revising it via iteration, we have relied on grad-student workers in our Libraries who have served on our teaching team to co-create course content, co-facilitate live sessions, and co-manage student engagement. In a presentation, we--along with grad students--would like to share the evolution of this program and speak about the value of student labor.
Technology Trends: Security, Accessibility, Technology Skills
Open Future: Assessing and Adopting Open Source Technologies for Your Library
Stewart C. Baker, Western Oregon University
Open Source Software has many benefits for libraries: Compared to commercial products, it can reduce costs considerably and provide greater options for customization. Open Source products also often provide more niche, and more cutting-edge, technologies to libraries than slower-to-develop commercial products. To access these benefits, however, libraries need staff who can successfully assess and adopt relevant, up-to-date software, and have the skills necessary to customize and perform routine maintenance. This presentation will give attendees from all types of library the background and skills they need to understand, select, and maintain Open Source Software.
HTML to MARC: Webscraping using GoogleSheets (workshop)
Brianne N. Hagen, Humboldt State University
When library information is messy and not easily indexed by discovery layers, it can be problematic to bring the data into a format for easy search and retrieval within our own information ecosystems. Thankfully, there are solutions available to help us get our data into a useful format that can be easily searched in our library catalogs with minimal effort.
With finding aids in html webpage for our example, we will use webscraping tools built into googlesheets to harvest the data. Using minimal coding skills, we will be able to create a CSV file and convert that file into MARC records in batch, ready to be used by any library system.
Building a Bento Box: COCC's Federated Search
Tamara Marnell, Central Oregon Community College
In 2018, Central Oregon Community College developed, tested, and launched a custom federated search interface, or "bento box" search, that queries several popular databases and displays the results by resource type. This presentation will cover COCC’s rationale for choosing the bento box model, the technology behind the tool, and the results of user testing and feedback.
Data: Librarianship, Data Management, Project Management
Skilling Up: Using Canvas to Teach Research Data Management
Jenny Muilenburg, University of Washington
Many colleges and universities struggle with how to present research data management skills to students who aren’t getting the information as part of their formal education. Instruction methods can vary widely, as can content. This presentation will detail one university’s experience in developing an online class to teach research data management skills to upper-level students and new campus researchers. From the road to development, to the changing structure of the class over the past three years, we’ll talk about who took the class, how participation has varied, reviews and comments, and what next steps for the class will be.
Tracking Trouble: Managing Primo Bug Reports
Carin Yavorcik, Concordia University - Portland
Like many academic library users, Concordia University students rely heavily on our Primo catalog to help them find peer-reviewed articles. Unfortunately, they often run into technical problems getting from the article record in the catalog to the full text of the article in a library database. Users were reporting so many bugs that we realized we needed to keep track of them in a more systematic way, both to make sure tickets were handled in a timely fashion and to track statistical information. This talk will explore the tool we developed to serve both needs.
Assessment for Librarians: Online, in the Classroom, and at the Reference Desk
Lindsay Keevy, Lower Columbia College
Instruction librarians often struggle to gather assessment data that is meaningful to both the library and the institution. The variety of settings in which we teach further complicates our ability to streamline how we analyze assessment data. How can we prove that students learn and can perform the concepts we teach at the reference desk or in a module in our learning management system just as well as they can after a one-shot instruction session in the classroom? Learn how to develop an assessment strategy that is unified across every library instruction moment.