Video Games in One-Shot Library Instruction
- Conference Year
- Online Northwest 2019
- Session
- 4
- Type
- Breakout Session
- Presenters
- Sergio A. Lopez, Mt. Hood Community College
- Abstract
Video games can be an excellent conduit for delivering and retaining information literacy concepts. Their capacity to motivate the student to accomplish a particular goal, their ability to provide instant feedback to the student/player, and their capacity to grasp student's attention make them a unique tool for delivering information literacy concepts. The presenter will talk about the process of learning, developing, and implementing simple video game/quizzes in one-shot library instruction sessions, as well as the possibility of using them in online-only literacy instruction.
- Learning Outcomes
- Integration of small video games in library instruction.
- Frameworks for video game development in the library.
- Use of video games as classroom activity.
- How to use these video games for online-only library instruction.
- Links